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Tolas: Mountain Forest Tola Society

Tolas: Mountain Forest Tola Society published on

Valley of the Silk Sky - mountain forest tolasWhile there are several different types of Tolas, the ones who make their appearance in “Valley of the Silk Sky: Medicine; Run” are primarily Mountain Forest Tolas.

Migration

Mountain Forest Tolas spend the summers at high elevation and the winters at low elevation. They maintain permanent settlements at each endpoint, and migrate between them as the seasons change. Migration occurs over the course of several weeks, with small bands taking different routes through the mountain forests. A small maintenance group will stay on at each permanent settlement during the off-season, as will anyone who is too old or too sick to travel.

Tolas maintain large swaths of the mountain forests, planting different types of edible and medicinal foliage at different elevations. Rather than carry food with them as they travel, they follow pre-planned routes rich with fruit- and nut-bearing trees and other plants. The staggered migration allows for waves of ripening food to sustain each band in turn.

Interactions with Humans and Daraz

Tolas and humans have little direct contact due to significant language barriers (humans can’t physically vocalize much of the Tolas’ speech, and vice-versa). The Daraz, whose vocalization capabilities span across both language groups, may act as interpreters between Tolas and humans.

The Daraz helped broker one of the major treaties between humans and Tolas, which governs the use of forests. Humans are allowed to harvest small amounts of food and medicinals from Tola-maintained forests, but are not permitted to cut down any trees or otherwise remove plants without prior consultation.

Pocalo Infrastructure: Smugglers’ Tunnels

Pocalo Infrastructure: Smugglers’ Tunnels published on

Valley of the Silk Sky - smugglers' tunnelsThe country that occupies the Valley, Pocalo, is divided into provinces, and each province is stacked on top of the other. The massive structure that houses all these provinces was built up slowly over the course of thousands of years. For most of that time, the only way to get from one province to another was to take a long trek up or down the mountains that anchor the structure.

The safest way to go was via mountain tunnels. These tunnels were dug and maintained by the Daraz, who build their cities inside the mountains. They leased the tunnels to the humans in exchange for various goods and services.

A scant couple hundred years ago, humans perfected the technology to move elevators between the provinces. The early elevators could only connect two provinces; later technological advances brought elevators that could connect 3 or 4 provinces. As elevator technology improved, the need for the tunnels waned in favor of the much faster vertical transportation.

The Daraz had little incentive to maintain the tunnels with no one using them much, and shifted to other forms of trade with the humans.

Getting on an elevator typically requires going through a checkpoint, though, and may require an official passport for boarding. What to do if you are perhaps interested in avoiding any sort of official scrutiny in the course of your travels? Like, say, maybe you deal in goods you might have obtained under less than legal circumstances?

Well, it’s certainly slower going, but here are all these old tunnels no one uses anymore, cough, ahem.

Yes, there have been many attempts to seal off the tunnels over the years, but somehow or other they always get unsealed, and the resources just aren’t there to guard them 24/7. Hence the tunnels tend to be left alone much of the time, should someone wish to slip from one province to the next while attracting minimal attention.

Pocalo Culture: The Satirists

Pocalo Culture: The Satirists published on

Valley of the Silk Sky - The SatiristsAnyone can engage in political satire in Pocalo, but *THE* Satirists are special elected officials whose commentary is seen as especially insightful and funny. Their essays are published in a periodical called So Say the Satirists, which is made freely available to all residents of Pocalo.

Each province votes in an Official Satirist to a seven-year term. The Official Satirist will then spend the next seven years living in each of the seven provinces, one province per year.

They are also expected to sit in on high council meetings. The high council consists of three elected representatives from each province, and they meet approximately once a month (more often if necessary) to discuss matters affecting the country.

The Satirists from each of the provinces sit in on these meetings, though they are not allowed to speak or vote. They are there as observers. Once the meeting is over, they will release their commentary to the public. Representatives who act foolishly or belligerently, or who propose unjust laws, can expect to be mocked in a widely-distributed free pamphlet.

The level of social regard for Official Satirists in Pocalo is similar to that of the ancient Irish poets. In other words, cross them at your peril, lest you fall prey to premeditated satire.

Flora and Fauna: Shriekers

Flora and Fauna: Shriekers published on

Valley of the Silk Sky - shriekersShriekers are one of the largest predators in the Valley. They are typically found where forests meet open space, and typically prey on herd animals of various sorts.

They are pack hunters whose main strategy involves sneakily encircling the herd they’re hunting. Shriekers at the rear let out a horrifically loud, piercing scream that either a) roots you in place in absolute terror, whereupon they grab you, or b) sends you fleeing in panic, directly towards the rest of the pack, who then grab you. All the shriekers close in around the prey to prevent escape. The shriekers at the rear can take care of any stragglers.

When their preferred prey migrates away during the winter months, shriekers go into hibernation. Like most hibernating animals, they will wake up periodically during the cycle, whether to engage in routine maintenance or because they’ve been disturbed by interlopers.

Ecology and Economy

Shriekers are keystone predators, making them essential for environmental balance in the Valley. Get rid of shriekers, and all of a sudden the herd animal population explodes, eats a bunch of plants that were keeping other plants in check, and the unchecked plants completely take over and kill off that one rare medicinal flower.

Since the Valley’s economy is so heavily dependent on materials gleaned from unique microclimates, the people want to avoid making any drastic changes to the ecosystem. As such, despite their fearsome nature, it is illegal to kill shriekers except in self-defense.

How Not to Get Eaten

“Why not just use repellents to avoid the shriekers?” you ask. Unfortunately, repellents don’t work especially well on shriekers. Since so much of their hunting strategy involves running prey into traps, individual shriekers may be too far out of range to ward off with a repellent. Because they move so quickly, they’ve already bitten you in half before they notice the unpleasant smell.

The best strategy is simply to move (quietly) during their hibernation season, or to monitor a pack and wait until they’re distracted by a hunt to sneak by.

If they decide to go after you, find some low, dense shrubbery to hide in, and then stay as still and as quiet as possible. You may have to sit there awhile, but eventually the shriekers will lose track of you and wander off.

Pocalo Economy: Runners

Pocalo Economy: Runners published on

Valley of the Silk Sky - Chadsen - RunnerThe unusual geography of the Valley makes it a host to countless microclimates, which in turn means there’s a whole bunch of rare flora, many of which may only be found in one small area.

Many of these plants have valuable medicinal or industrial application, and they can often be difficult or impossible to cultivate. So how do you get ahold of them if, say, you’re a pharmacist and you need that berry extract for a wound treatment salve? Why, you hire yourself a runner.

The harder a plant is to get, the more it costs to retrieve. So, while you can certainly do a little bit of business as a runner in the upper provinces, the real money is to be had collecting items from the lower three provinces. All you have to do is avoid being killed by whatever is between you and the thing you’re trying to collect. Simple!

Pretty much anyone can become a runner, but you’ll have an easier time getting hired if you’re licensed by the Pocali government. Licensed runners have had training in correctly identifying desirable plants (you do not, for example, want to hire a runner who can’t tell the beneficial berry from the nearly identical poisonous berry).

Of course, the services of licensed runners are more expensive. Use an unlicensed runner at your (or possibly your client’s) own risk.

There is a standard set of runner’s gear that includes the shirt, trousers, bracers, gaiters, shoes, belt, and vest. The outfit is designed to be modular, and there are multiple variations tailored to the preferences of the particular runner. Are you looking to enhance speed and flexibility (go with the wraps), or are you worried about snakes chewing on your ankles (you’ll want those gaiters)?

You’ll be able to pick up a set of gear if you attend a runner’s academy in the course of pursuing your license. If you didn’t go to academy, you can make your own gear, or you can scavenge it from wherever you can find it. If you got it off the last runner who died in pursuit of that extremely-difficult-to-retrieve medicinal, maybe keep that fact to yourself.

Daraz Society: Daraz/Human Relations

Daraz Society: Daraz/Human Relations published on

Valley of the Silk Sky - Daraz/Human RelationsThe Daraz are indigenous to the Pocalo Valley, while humans wandered in a few thousand years ago. For the most part, things are pretty chill and symbiotic between the two species.

Since the Daraz are subterranean and build their cities and farms inside the mountains, there is little competition with humans over living space. There is a certain amount of overlap in the use of wild food resources, particularly animal protein, but on the whole the integration is peaceful. Both parties pretty quickly figured out they could benefit from one another’s presence.

What the Daraz get out of it: FIRE. Being subterranean, they cannot burn anything basically ever. Not only would they all die of asphyxiation, fire messes with their infrared vision something fierce.

But fire is also incredibly useful for all sorts of technological innovations, so by allying with the Humans the Daraz are able to gain the benefits of access to fire without the downsides.

What the Humans get out of it: DEFENSE. The upper provinces of Pocalo (that is, all provinces that don’t touch the ground) have a universal ban on weapons of war, and on physical fighting of any sort.

What if an outside force wants to invade? What if a criminal needs to be captured and detained? What if you are a caravan merchant and don’t want your stuff stolen by bandits? For all of these things, Humans employ the Harcos, the Daraz warrior/hunters. The mere presence of the Daraz in the mountains discourages invading forces (it’s difficult enough as it is to march any kind of army up the side of a mountain, and even moreso when the mountain itself is full of people who don’t want you marching).

Harcos also act as officers of the peace to some extent – they have a huge investment in Pocalo functioning as a stable society, but little investment in or loyalty to individual Humans. As such, their susceptibility to bribery is low. And, because they’re excellent trackers, they’re very useful for hunting down known criminals.

Humans can hire Harcos for things like caravan security, or protection for runners going into particularly dangerous areas. In these cases the Harcos basically function as mercenaries, with the payment submitted to the clan as a whole. The hirer pays with a Harcos chit, a special coin used specifically for this purpose. The coins have to be bought from the Pocali government and they ain’t cheap. If you’re small potatoes, no Harcos bodyguard for you.

So, while the Harcos’ primary function is the protection and betterment of their clan, you will often see them interacting with humans as The Heavy. Jobs that involve interaction with humans are typically rotated; an individual Harcos still spends at least 75% of xer time on clan duties.

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