This is one of the earliest pieces of concept art I created for Valley of the Silk Sky, nailing down the visuals for what the web structure of Pocalo looked like. There aren’t any cities or settlements visible here because I hadn’t gotten that far yet.
These sketches are all based on real microscopes of centuries past. I wanted to start with a working microscope design instead of just making something up whole cloth, but I wanted it to look substantially different from a modern instrument. Thankfully, past humans had come up with some looks that fit nicely with the VotSS… Continue reading Concept Art: Pocalo
Here’s the original concept art for the Cashel Waystation, as well as the inks for our first peek at the interior on page 21. As you can see, this ended up being very close to the final design. Sometimes it takes several rounds to work out the look I’m going for, but with the Cashel… Continue reading Concept Art: Cashel Waystation